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Varus

Varus

The Arrow of Retribution

Marksman Mage

Compétences

Living Vengeance
Passif

Living Vengeance

Innate: When Varus kills an enemy he enters a vengeful fury, gaining bonus Attack Speed and bonus attack damage and ability power equal to (+10% Attack Speed) for a few seconds. When Varus scores a champion takedown, he gains 50% bonus Attack Speed and bonus attack damage and ability power equal to (+25% Attack Speed). Bonus Attack Speed: 10 / 15 / 20% Bonus AS Duration: 5 / 7 / 9 / 11s

Piercing Arrow
A

Piercing Arrow

Coût: 50 / 55 / 60 / 65 / 70
Cooldown: 16 / 15 / 14 / 13 / 12s
Zone d'effet: 925 - 1625

First Cast: Varus starts drawing back his next shot, gradually increasing its range and damage. While preparing to shoot Varus' Movement Speed is slowed by 20%. After 4 seconds, Piercing Arrow fails but refunds 50% of its Mana cost. Second Cast: Varus fires, dealing physical damage, reduced by 15% per enemy hit (minimum 33%). Blight damage detonated by Piercing Arrow is increased by 0% − 50% (based on channel time). Min Damage: 60 / 107 / 153 / 200 / 247 (+87 / 93 / 100 / 107 / 113% total) Max Damage: 90 / 160 / 230 / 300 / 370 (+130 / 140 / 150 / 160 / 170% total)

Blighted Quiver
Z

Blighted Quiver

Cooldown: 40s

Passive: Varus' basic attacks deal bonus magic damage and apply Blight for 6 seconds (stacks 3 times). Varus' other abilities detonate Blight, dealing magic damage per stack. Detonating Blight against champions and epic monsters reduces his basic ability cooldowns by 13% per stack.Active: Varus' next  Piercing Arrow deals additional damage. Damage is increased by up to 90% based on charge time. On-hit Damage: 6 / 12 / 18 / 24 / 30 (+35%) Blight Damage per Stack: [3 / 3.5 / 4 / 4.5 / 5% (+1.5% per 100) target's max]  Piercing Arrow Bonus Damage: [+6 / 8 / 10 / 12 / 14% target's missing]  Piercing Arrow Max Damage: [+9 / 12 / 15 / 18 / 21% target's missing]

Hail of Arrows
E

Hail of Arrows

Coût: 90
Cooldown: 18 / 16 / 14 / 12 / 10s
Zone d'effet: 925

Active: Varus fires a hail of arrows that deals physical damage and desecrates the ground for 4 seconds. Desecrated Ground slows enemy Movement Speed and inflicts Grievous Wounds. Physical Damage: 60 / 100 / 140 / 180 / 220 (+100% bonus) Slow: 30 / 35 / 40 / 45 / 50%

Dégâts physiques: 60 / 100 / 140 / 180 / 220
Ratio physique: +100% bonus
Chain of Corruption
R

Chain of Corruption

Coût: 100
Cooldown: 100 / 80 / 60s
Zone d'effet: 1200

Active: Varus flings out a tendril of corruption that deals magic damage and immobilizes the first enemy champion hit for 2 seconds. The corruption then spreads towards nearby uninfected enemy champions. If it reaches them, they take damage and are also immobilized. Immobilized units gain 3 stacks of Blight over the duration. Magic Damage: 150 / 250 / 350 (+100%)

Dégâts magiques: 150 / 250 / 350
Ratio magique: +100%