Urgot
The Dreadnought
Compétences
Echoing Flames
Innate: Urgot's basic attacks and Purge trigger blasts of flame from his legs, dealing physical damage. Each leg has its own cooldown. Physical Damage: (+40 - 100% total) [+2 - 6% target's max] Max Damage to Monsters: 100 - 360 (based on level)
Corrosive Charge
Active: Urgot fires an explosive charge, dealing physical damage and slowing enemies hit for 1.25 seconds. Physical Damage: 25 / 70 / 115 / 160 / 205 (+70% total) Slow: 45 / 50 / 55 / 60 / 65%
Purge
Active: For 4 seconds, Urgot shoots at a nearby enemy 3 times a second, dealing physical damage per shot, locking onto champions recently damaged by his other abilities. While firing, Urgot loses 125 Movement Speed but has 40% slow resistance and can walk over minions and non-epic monsters. Deals 50 minimum damage against minions and monsters. At max rank, Purge last for an infinite duration and has no cooldown. Applies on-hits at 75% damage. Physical Damage: 12 (+20 / 23.5 / 27 / 30.5 / 34% total)
Disdain
Active: Urgot charges forwards, shielding himself for 4 seconds. If he catches an enemy champion, he will stop and hurl them behind him, dealing physical damage and stunning them for 1 second. Non-champions take the same damage but are knocked aside. Cannot cross terrain. Shield: 55 / 75 / 95 / 115 / 135 (+135% bonus) [+13.5% bonus] Physical Damage: 90 / 120 / 150 / 180 / 210 (+100% bonus)
Fear Beyond Death
Active: Urgot fires a chem-drill, impaling the first enemy champion hit. Deals physical damage and slows for 4 seconds up to 75% based on the victim's missing health. If the victim falls below 25% health while impaled, Urgot may recast this ability, suppressing the victim and dragging them in for execution. Activates automatically if the target is below 25% at the end of the effect. When Urgot executes a victim, nearby enemies flee in terror for 1.5 seconds. Physical Damage: 100 / 225 / 350 (+50% bonus)