Twisted Fate
The Card Master
Compétences
Loaded Dice
Active: Upon killing a unit, Twisted Fate rolls his 'lucky' dice receiving anywhere between 1 and 6 bonus gold.
Wild Cards
Active: Throws three cards that deal magic damage to each enemy unit they pass through. Magic Damage: 70 / 115 / 160 / 205 / 250 (+50% bonus) (+85%)
Pick a Card
Active: Cast once to shuffle the deck and again to choose your card, enhancing your next attack. Each card deals magic damage with a bonus effect: Blue Card restores Mana. Red Card deals damage to units around the target and slows their Movement Speed for 2.5 seconds. Gold Card stuns. Blue Card Magic Damage: 40 / 60 / 80 / 100 / 120 (+100% ) (+115%) (+0 - 57.5% (based on Crit Chance)) Mana Restored: 70 / 90 / 110 / 130 / 150 Red Card Magic Damage: 30 / 45 / 60 / 75 / 90 (+100% ) (+70%) (+0 - 35% (based on Crit Chance)) Slow: 30 / 35 / 40 / 45 / 50% Gold Magic Damage: 15 / 22.5 / 30 / 37.5 / 45 (+100% ) (+50%) (+0 - 25% (based on Crit Chance)) Stun: 1 / 1.25 / 1.5 / 1.75 / 2 second(s)
Stacked Deck
Passive: Every 4 attacks, Twisted Fate deals additional magic damage (deals half damage vs. structures). In addition, his Attack Speed is increased. Magic Damage: 65 / 90 / 115 / 140 / 165 (+25% bonus) (+50%) Attack Speed: 15 / 25 / 35 / 45 / 55%
Destiny / Gate
Destiny: Grants True Sight on all enemy champions on the map for a short duration. Gate: While Destiny is active, Twisted Fate can teleport in 1.5 seconds. Duration: 6 / 8 / 10 seconds