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Trundle

Trundle

The Troll King

Fighter Tank

Compétences

King's Tribute
Passif

King's Tribute

Zone d'effet: 1400

Innate: When an enemy unit dies near Trundle, he heals for a percent of its maximum Health. Heal: [+1.8 - 5.5% enemy’s max]

Chomp
A

Chomp

Coût: 20
Cooldown: 3.5s
Zone d'effet: 300

Active: Trundle lunges at his opponent with his next basic attack, dealing physical damage and slowing his target by 75% for 0.1 second. This attack increases Trundle's Attack Damage for 5 seconds, with his opponent losing half of this amount. Base Damage: 10 / 30 / 50 / 70 / 90 (+115 / 125 / 135 / 145 / 155% total) Bonus Attack Damage: 20 / 25 / 30 / 35 / 40

Frozen Domain
Z

Frozen Domain

Coût: 40
Cooldown: 16 / 15 / 14 / 13 / 12s
Zone d'effet: 900

Active: Trundle coats target location with ice for 8 seconds, gaining Movement Speed, Attack Speed and 25% increased healing and regeneration from all sources. Movement Speed: 20 / 28 / 36 / 44 / 52% Attack Speed: 30 / 50 / 70 / 90 / 110%

Pillar of Ice
E

Pillar of Ice

Coût: 75
Cooldown: 21 / 19.5 / 18 / 16.5 / 15s
Zone d'effet: 1000

Active: Trundle creates an icy pillar at target location for 6 seconds, becoming impassable terrain and slowing all nearby enemy units. Slow: 34 / 38 / 42 / 46 / 50%

Subjugate
R

Subjugate

Coût: 100
Cooldown: 120 / 100 / 80s
Zone d'effet: 700

Active: Trundle drains an enemy champion's maximum Health as Magic Damage and 40% of their Armor and Magic Resist, half immediately and half over 4 seconds. The Armor and Magic Resist is returned 4 seconds after the drain ends. Magic Damage Health Drain: [20 / 25 / 30% (+2% per 100) target's max]