Trundle
The Troll King
Compétences
King's Tribute
Innate: When an enemy unit dies near Trundle, he heals for a percent of its maximum Health. Heal: [+1.8 - 5.5% enemy’s max]
Chomp
Active: Trundle lunges at his opponent with his next basic attack, dealing physical damage and slowing his target by 75% for 0.1 second. This attack increases Trundle's Attack Damage for 5 seconds, with his opponent losing half of this amount. Base Damage: 10 / 30 / 50 / 70 / 90 (+115 / 125 / 135 / 145 / 155% total) Bonus Attack Damage: 20 / 25 / 30 / 35 / 40
Frozen Domain
Active: Trundle coats target location with ice for 8 seconds, gaining Movement Speed, Attack Speed and 25% increased healing and regeneration from all sources. Movement Speed: 20 / 28 / 36 / 44 / 52% Attack Speed: 30 / 50 / 70 / 90 / 110%
Pillar of Ice
Active: Trundle creates an icy pillar at target location for 6 seconds, becoming impassable terrain and slowing all nearby enemy units. Slow: 34 / 38 / 42 / 46 / 50%
Subjugate
Active: Trundle drains an enemy champion's maximum Health as Magic Damage and 40% of their Armor and Magic Resist, half immediately and half over 4 seconds. The Armor and Magic Resist is returned 4 seconds after the drain ends. Magic Damage Health Drain: [20 / 25 / 30% (+2% per 100) target's max]