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Thresh

Thresh

The Chain Warden

Support Fighter

Compétences

Damnation
Passif

Damnation

Zone d'effet: 1900

Innate: Thresh collects the souls of dead enemies by walking near them, permanently granting him 1 Armor and 1 Ability Power. However, Thresh does not gain Armor per level. Champions and large monsters always drop a soul while minions only sometimes drop one. The souls of epic monsters are twice as powerful.

Death Sentence
A

Death Sentence

Coût: 70
Cooldown: 19 / 16.5 / 14 / 11.5 / 9s
Zone d'effet: 1100

Active: Thresh throws out his scythe, dealing magic damage, granting True Sight and stunning the first unit hit, pulling them in for 1.5 seconds. Reactivating this ability will pull Thresh to the bound enemy. Death Sentence's cooldown is reduced by 2 seconds if it hits an enemy. Magic Damage: 100 / 150 / 200 / 250 / 300 (+90%)

Dégâts magiques: 100 / 150 / 200 / 250 / 300
Ratio magique: +90%
Dark Passage
Z

Dark Passage

Coût: 50 / 55 / 60 / 65 / 70
Cooldown: 21 / 20 / 19 / 18 / 17s
Zone d'effet: 950

Active: Thresh throws the Lantern to a target location. If an ally clicks on it Thresh will pull both the Lantern and his ally to him. The Lantern grants a shield lasting 4 seconds to Thresh and up to one ally if they come near it. The shield amount scales with the number of souls Thresh has collected. Shield: 50 / 70 / 90 / 110 / 130 (+200% of Souls)

Flay
E

Flay

Coût: 60 / 65 / 70 / 75 / 80
Cooldown: 13 / 12.25 / 11.5 / 10.75 / 10s
Zone d'effet: 400

Passive: Thresh's basic attacks deal additional magic damage, which builds up while not attacking.Active: Deals magic damage in a line beginning behind Thresh. Enemies hit are pushed in the direction of the swing, then slowed for 1 second. Cast forward to push; cast backward to pull. Passive Magic Damage: 1.7 per Soul ( (+90 / 120 / 150 / 180 / 210% total) based on charge time) Active Magic Damage: 75 / 120 / 165 / 210 / 255 (+70%) Slow: 20 / 25 / 30 / 35 / 40%

Dégâts magiques: 1
The Box
R

The Box

Coût: 100
Cooldown: 120 / 100 / 80s
Zone d'effet: 450

Active: Thresh creates a prison of spectral walls around himself. Enemy champions who walk through a wall suffer magic damage and are slowed by 99% for 2 seconds, but break that wall. Once one wall is broken, the remaining walls deal no damage and apply half slow duration. An enemy cannot be affected by multiple walls simultaneously. Magic Damage: 250 / 400 / 550 (+100%)

Dégâts magiques: 250 / 400 / 550
Ratio magique: +100%