Taliyah
The Stoneweaver
Compétences
Rock Surfing
Innate: Taliyah gains Movement Speed by running near walls. Only occurs out of combat. Movement Speed: 10 / 15 / 25 / 40% (based on level)
Threaded Volley
Active: Hurls 5 rocks in direction, dealing magic damage. Subsequent hits on the same enemy deal 40% reduced damage. Creates for Worked Ground for 30 seconds. Deals 10 bonus damage against monsters. Casting Threaded Volley on Worked Ground hurls a boulder, dealing 190% damage to the primary target, normal damage to targets around it, and slows for 1.5 seconds. Monsters are stunned for 3 seconds. The cooldown is also halved and the cost is reduced to 20 Mana. Magic Damage: 56 / 74.5 / 93 / 111.5 / 130 (+50%) Max Magic Damage: 145.6 / 193.7 / 241.8 / 289.9 / 338 (+130%) Slow: 20 / 25 / 30 / 35 / 40%
Seismic Shove
Active: Targets an area. After a short delay, enemies caught within the area will be pushed. You can control the direction enemies will be pushed by clicking and dragging your mouse in a line.
Unraveled Earth
Active: Places a field of dash-sensitive traps that deal magic damage and slow enemies in the area by 20%. After 4 seconds, the traps explode dealing damage again (deals 175% damage against monsters). Enemies dashing, being pushed, or pulled through Unraveled Earth will trigger traps, taking magic damage from each trap (maximum 4, each hit after the first deals 25% less) and getting stunned for 0.75 seconds. Initial Magic Damage: 60 / 105 / 150 / 195 / 240 (+60%) Dash Trap Magic Damage: 25 / 45 / 65 / 85 / 105 (+30%)
Weaver’s Wall
Active: Cast once to create a wall. Recast immediately to ride ahead of the wall. Inputting a movement command causes Taliyah to jump off the wall. Weaver’s Wall lasts for 4 seconds. Deactivate this spell to break the wall early.