Tahm Kench
The River King
Compétences
An Acquired Taste
Innate: Basic attacks and Tongue Lash deal bonus magic damage. Against champions, they add a stack of An Acquired Taste, up to 3. At 3 stacks, Tongue Lash and Devour become empowered against that champion. Magic Damage: 6 − 48 (based on level) [+4% Tahm Kench's bonus] [ (+1.5%) per 100 bonus]
Tongue Lash
Active: Damage the first enemy hit for magic damage and slow them for 50% for 2 seconds (heals if an enemy champion is hit). Champions with 3 stacks of An Acquired Taste will additionally be stunned for 2 seconds. Activate Devour while your tongue is in midair to devour monsters/minions from a distance. Magic Damage: 75 / 120 / 165 / 210 / 255 (+100%) Heal: 10 / 15 / 20 / 25 / 30 [+5 / 5.5 / 6 / 6.5 / 7% missing]
Abyssal Dive
Active: Begin to channel for up to 1.35 seconds before Tahm Kench dives to the target location. Upon emerging, Tahm Kench deals magic damage to enemies, knocks them up, and stuns them for 1 second. Hitting at least one enemy champion refunds a percentage of cooldown and mana cost. Enemies can see where Tahm Kench will arrive after 0.75 seconds, and he gains sight of the area. Boy, the world's one river, and I'm its king. Ain't no place I ain't been; ain't no place I can't go again. Magic Damage: 100 / 135 / 170 / 205 / 240 (+150%) Cooldown Reduction: 40 / 42.5 / 45 / 47.5 / 50%
Thick Skin
Passive: Damage taken while this ability is inactive is converted to gray health, up to a max of [+300% max]. If allowed to decay, some of it is regenerated as health, increased to [+10% max] per 0.264 seconds. The stored damage is increased when he's near 2 visible enemy champions (whether dead or alive).Active: Convert all of your gray health into a shield that lasts 2.5 seconds. Gray Health to Health: 45 - 100% (based on level) Damage to Gray Health: 15 / 23 / 31 / 39 / 47% Damage to Gray Health (Increased): 42 / 44 / 46 / 48 / 50%
Devour / Regurgitate
Devour: Devour a target champion for 3s. Enemies with three An Acquired Taste stacks are suppressed, and allies are shielded for 2.5s, refreshing after spit out and decaying in strength by 50 every 0.25 seconds. Grounds and slows by 40% if holding an enemy, gains 40% bonus movement speed if holding an ally, and can cast Abyssal Dive with them inside. Regurgitate: Spits out the target. Enemies take damage. Shield: 650 / 800 / 950 (+100%) Spit Damage: 100 / 250 / 400 [+15% (+7% per 100) target's max]