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Smolder

Smolder

the Fiery Fledgling

Marksman

Compétences

Dragon Practice
Passif

Dragon Practice

Innate: Smolder gains stacks of Dragon Practice whenever he kills a unit with Super Scorcher Breath or hits an enemy champion with an ability. Each stack increases the damage of his basic abilities:  Super Scorcher Breath: Deal bonus magic damage equal to 30 - 52.5% (based on Crit Chance) of Dragon Practice stacks.  Achooo!: Deals bonus magic damage equal to 55% of Dragon Practice stacks.  Flap, Flap, Flap: Attacks each deal bonus magic damage equal to 10% of Dragon Practice stacks.

Super Scorcher Breath
A

Super Scorcher Breath

Coût: 25
Cooldown: 5.5 / 5 / 4.5 / 4 / 3.5s
Zone d'effet: 550 (+ 100% bonus range)

Active: Smolder shoots a ball of flame at his target. This ability evolves as he gains stacks of Dragon Practice. The damage is increased by 0 - 75% (based on Crit Chance) At the first tier (25 stacks), it explodes around the target. At the second tier (125 stacks), it sends out 2 (+ 0.8 per 100 Dragon Practice stacks) extra explosions beyond the target, dealing 50% damage. At the final tier (225 stacks), it deals true damage equal to (+2.5% bonus) (+ 1% per 25 Dragon Practice stacks) over time and executes low-health enemies under [+2 (+ 1% per 40 Dragon Practice stacks)% max]. Physical Damage: 65 / 80 / 95 / 110 / 125 (+130% total)

Dégâts physiques: 65 / 80 / 95 / 110 / 125
Ratio physique: +130% total
Achooo!
Z

Achooo!

Coût: 50 / 55 / 60 / 65 / 70
Cooldown: 14 / 13 / 12 / 11 / 10s
Zone d'effet: 1500

Active: Smolder sneezes out a fiery glob that damages and slows enemies by 35% for 1.5 seconds. Hitting an enemy champion sparks an explosion around them, dealing physical damage. Magic Damage: 30 / 50 / 70 / 90 / 110 (+60% bonus) Explosive Damage: 30 / 50 / 70 / 90 / 110 (+60% bonus) (+80%)

Dégâts magiques: 30 / 50 / 70 / 90 / 110
Ratio magique: +60% bonus
Flap, Flap, Flap
E

Flap, Flap, Flap

Coût: 65
Cooldown: 24 / 22 / 20 / 18 / 16s
Zone d'effet: 700

Active: Smolder takes flight, gaining 100% Move Speed and ignoring terrain for a short time. He fires 5 (+1 per 100 Dragon Practice stacks) bolts at an enemy in range, prioritizing enemy champions with the lowest health. Physical Damage: 5 / 10 / 15 / 20 / 25 (+25% total)

Dégâts physiques: 5 / 10 / 15 / 20 / 25
Ratio physique: +25% total
MMOOOMMMM!
R

MMOOOMMMM!

Coût: 100
Cooldown: 120s
Zone d'effet: 4250

Active: Smolder calls out to his mom for help. She breathes a huge wave of fire over a long range, damaging enemies in her path (reduced to 50% against non-champions). Those caught in the center are slowed and take 50% extra damage. If she hits Smolder, the flames heal him. Heal: 100 / 135 / 170 (+50% bonus) (+75%) Physical Damage: 200 / 300 / 400 (+110% bonus) (+100%)

Dégâts physiques: 200 / 300 / 400
Ratio physique: +110% bonus