Samira
The Desert Rose
Compétences
Daredevil Impulse
Style: Samira builds a combo by hitting Attacks or abilities unique from the previous hit. Each one increases her Style, from "E" to "S" grade (6 total). Samira gains bonus Movement Speed per grade. Close and Personal: Samira's attacks in melee range deal additional magic damage, increased up to 100% based on the target's missing Health. Vulnerable Targets: Samira's attacks against airborne enemies knock them up for 0.5 seconds and deal damage over 6 separate attacks. Samira dashes into range against targets slightly outside her attack range. Magic Damage: 2 - 19 (based on level) (+3.5 - 10.5% total) Bonus Movement Speed: 2 / 2.5 / 3 / 3.5% (based on level)
Flair
Active: Samira fires a shot, dealing physical damage to the first enemy hit. If this ability is cast towards an enemy in melee range, Samira will instead slash with her sword, dealing physical damage. Either hit can critically strike for 25% bonus damage and has 66% lifesteal. If cast during Wild Rush, Samira will strike all enemies in her path upon completion. Physical Damage: 0 / 5 / 10 / 15 / 20 (+95 / 102.5 / 110 / 117.5 / 125% total)
Blade Whirl
Active: Samira slashes around her for 0.75 seconds, damaging enemies twice for physical damage and destroying any enemy missiles that enter the area. Physical Damage: 20 / 35 / 50 / 65 / 80 (+60% bonus) Total Damage: 40 / 70 / 100 / 130 / 160 (+120% bonus)
Wild Rush
Active: Samira dashes through an enemy or enemy structure, slashing enemies she passes through and gaining Attack Speed for 5 seconds. Killing an enemy champion refreshes this ability's cooldown. Magic Damage: 50 / 60 / 70 / 80 / 90 (+20% bonus) Bonus Attack Speed: 20 / 25 / 30 / 35 / 40%
Inferno Trigger
Active: Samira can only use this ability if her current Style rating is S. Samira unleashes a torrent of shots from her weapons, wildly shooting all enemies surrounding her 10 times over 2 seconds, each shot dealing physical damage and applying lifesteal. Each shot can also critically strike and has 50% lifesteal. Physical Damage per Shot: 5 / 15 / 25 (+45% bonus) Total Damage: 50 / 150 / 250 (+450% bonus)