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Rumble

Rumble

The Mechanized Menace

Fighter Mage

Compétences

Junkyard Titan
Passif

Junkyard Titan

Innate: When Rumble reaches 50 Heat he is in the Danger Zone granting all his basic abilities bonus effects. When Rumble reaches 100 Heat, he starts Overheating gaining bonus attack speed and dealing bonus magic damage (capped against monsters) on his basic attacks but is unable to cast his spells for 4 seconds. Magic Damage: 5 - 40 (based on level) (+25%) [+5% taget's max] Bonus Attack Speed: 50 − 130% (based on level) Damage Cap (vs. Monsters): 65 - 150 (based on level)

Dégâts magiques: 5
Flamespitter
A

Flamespitter

Cooldown: 10 / 9 / 8 / 7 / 6s
Zone d'effet: 600

Active: Rumble torches opponents in front of him, dealing magic damage in a cone for 3 seconds. This spell deals 70% damage to minions. Danger Zone Bonus: Deals 150% damage. Magic Damage: 60 / 90 / 120 / 150 / 180 (+110%) [+6 / 6.8 / 7.6 / 8.4 / 9.2% target's max] Danger Zone Damage: 90 / 135 / 180 / 225 / 270 (+165%) [+9 / 10.2 / 11.4 / 12.6 / 13.8% target's max]

Dégâts magiques: 60 / 90 / 120 / 150 / 180
Ratio magique: +110%
Scrap Shield
Z

Scrap Shield

Cooldown: 6s

Active: Rumble tosses up a shield for 1.5 seconds that absorbs damage. Rumble also gains Movement Speed for 1 second. Danger Zone Bonus: 50% increase in shield health and Movement Speed. Shield: 25 / 55 / 85 / 115 / 145 (+30%) [+4% max] Danger Zone Shield: 37.5 / 82.5 / 127.5 / 172.5 / 217.5 (+45%) [+6% max] Movement Speed: 10 / 15 / 20 / 25 / 30% Danger Zone Movement Speed: 15 / 22.5 / 30 / 37.5 / 45%

Electro Harpoon
E

Electro Harpoon

Zone d'effet: 850

Active: Rumble shoots his opponent with up to 2 tasers, dealing magic damage, reducing their magic resistance for 4 seconds, and applying a stacking slow for 2 seconds. Danger Zone Bonus: Damage, slow and magic resist reduction increased by 50% Magic Damage: 55 / 80 / 105 / 130 / 155 (+50%) Danger Zone Damage: 82.5 / 120 / 157.5 / 195 / 232.5 (+75%) Slow: 15 / 20 / 25 / 30 / 35% Danger Zone Slow: 22.5 / 30 / 37.5 / 45 / 52.5% Magic Resistance Reduction: 10 / 12 / 14 / 16 / 18% Danger Zone Magic Resistance Reduction: 15 / 18 / 21 / 24 / 27%

Dégâts magiques: 55 / 80 / 105 / 130 / 155
Ratio magique: +50%
The Equalizer
R

The Equalizer

Cooldown: 130 / 105 / 80s
Zone d'effet: 1700

Active: Rumble calls down a line of rockets that creates a burning trail for 5 seconds. Enemies in the area have their Movement Speed slowed by 35% and take magic damage each second. Magic Damage: 140 / 210 / 280 (+35%) Total Magic Damage: 700 / 1050 / 1400 (+175%)

Dégâts magiques: 140 / 210 / 280
Ratio magique: +35%