Nocturne
The Eternal Nightmare
Compétences
Umbra Blades
Innate: Every 13 seconds, Nocturne's next attack strikes surrounding enemies for 120% of his physical damage and heals himself. Nocturne's basic attacks reduce this cooldown by 1 second, increased to 3 against monsters and champions. Heal per Target: 13 - 30 (based on level) (+30%)
Duskbringer
Active: Nocturne throws a shadow blade that deals physical damage and leaves Dusk Trail for 5 seconds. Enemy champions hit also leave a Dusk Trail. While on the trail, Nocturne can move through units and gains Movement Speed and Attack Damage. Physical Damage: 60 / 105 / 150 / 195 / 240 (+85% bonus) Bonus Movement Speed: 15 / 20 / 25 / 30 / 35% Bonus Attack Damage: 20 / 30 / 40 / 50 / 60
Shroud of Darkness
Passive: Nocturne gains Attack Speed.Active: Nocturne creates a magic barrier for 1.5 seconds, which blocks the next enemy ability. If an ability is blocked by the shield, Nocturne's passive Attack Speed doubles for 5 seconds. Bonus Attack Speed: 30 / 35 / 40 / 45 / 50%
Unspeakable Horror
Passive: Nocturne gains 335 bonus Movement Speed towards terrified enemies.Active: Nocturne plants a nightmare into his target's mind, dealing magic damage over 2 seconds. If Nocturne stays within range of the target for the full duration, the target becomes terrified. Magic Damage: 80 / 125 / 170 / 215 / 260 (+100%) Fear Duration: 1.25 / 1.5 / 1.75 / 2 / 2.25 second(s)
Paranoia
Active: Nocturne reduces the sight radius of all enemy champions and removes their ally vision for 6 seconds. Whiel Paranoia is active, Nocturne can launch himself at an enemy champion, dealing physical damage. Physical Damage: 150 / 275 / 400 (+120% bonus)