Mordekaiser
The Iron Revenant
Compétences
Darkness Rise
Innate: After 3 basic spells or attacks against champions, large and epic monsters, Mordekaiser deals magic damage per second around himself and gains bonus Movement Speed for 4 seconds. Mordekaiser's basic attacks also deal (+40%) bonus magic damage. Magic Damage: 5 (+30%) ( [+1 - 5% max] Damage Cap vs. Monsters: 40 - 200 (based on level) Movement Speed: 3 / 6 / 9%
Obliterate
Active: Mordekaiser smashes the ground with Nightfall dealing magic damage to all enemies in the area, increased if it hits only a single enemy. Magic Damage: 80 / 110 / 140 / 170 / 200 (+70%) + (0 − 45) Single Target: 30 / 35 / 40 / 45 / 50%
Indestructible
Passive: Mordekaiser stores (45%/15%) of all damage he (deals/takes) as a potential shield.Active: Indestructible grants him the shield and may be cast a second time to consume it, healing for some of the remaining value. Shield value decays over time. Damage stored by non-champion sources reduced by 75%. Minimum Shield: 5% maximum health Maximum Shield: 30% maximum health. Heal Percentage: 35 / 37.5 / 40 / 42.5 / 45%
Death's Grasp
Passive: Mordekaiser gains Magic Penetration.Active: Mordekaiser pulls enemies in the chosen area towards him, dealing magic damage. Magic Penetration: 5 / 7.5 / 10 / 12.5 / 15% Magic Damage: 60 / 75 / 90 / 105 / 120 (+40%)
Realm of Death
Active: Mordekaiser banishes a target to the Death Realm with him for 7s, revealing them and stealing 10% of their core stats for the duration. If Mordekaiser kills his target in the Death Realm he consumes their soul, keeping the stats he stole until the target respawns.