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Malphite

Malphite

Shard of the Monolith

Tank Fighter

Compétences

Granite Shield
Passif

Granite Shield

Cooldown: 8 / 7 / 6s

Innate: Malphite is shielded by a layer of rock which absorbs damage up to [+10% max]. If Malphite has not been hit for a few seconds, this effect recharges. Cooldown: 8 / 7 / 6 seconds (based on level)

Seismic Shard
A

Seismic Shard

Coût: 70 / 75 / 80 / 85 / 90
Cooldown: 8s
Zone d'effet: 625

Active: Deals magic damage and steals Movement Speed from the target for 3 seconds. Magic Damage: 70 / 120 / 170 / 220 / 270 (+60%) Movement Speed Stolen: 20 / 25 / 30 / 35 / 40%

Dégâts magiques: 70 / 120 / 170 / 220 / 270
Ratio magique: +60%
Thunderclap
Z

Thunderclap

Coût: 25
Cooldown: 10 / 9.5 / 9 / 8.5 / 8s
Zone d'effet: 200

Passive: Malphite's armor is increased. This effect is tripled while  Granite Shield is active.Active: Malphite's basic attacks create aftershocks for the next 5 seconds, dealing physical damage in a cone. His first attack after activating Thunderclap deals increased physical damage to his target. Bonus Armor: 10 / 15 / 20 / 25 / 30% Aftershock Damage: 15 / 25 / 35 / 45 / 55 (+20% Armor) (+30%) First Strike Damage: 30 / 40 / 50 / 60 / 70 (+15% Armor) (+15%)

Ground Slam
E

Ground Slam

Coût: 50
Cooldown: 7s
Zone d'effet: 400

Active: Malphite slams the ground dealing magic damage to surrounding enemies, reducing their Attack Speed for 3 seconds. This ability gains damage equal to some of Malphite's armor. Magic Damage: 70 / 110 / 150 / 190 / 230 (+40% total Armor) (+60%) Attack Speed Reduction: 30 / 35 / 40 / 45 / 50%

Dégâts magiques: 70 / 110 / 150 / 190 / 230
Ratio magique: +40% total Armor
Unstoppable Force
R

Unstoppable Force

Coût: 100
Cooldown: 130 / 105 / 80s
Zone d'effet: 1000

Active: Malphite charges to target area. Upon his arrival he deals magic damage to nearby enemies and knocks them into the air for 1.5 seconds. Magic Damage: 200 / 300 / 400 (+80%)

Dégâts magiques: 200 / 300 / 400
Ratio magique: +80%