Malphite
Shard of the Monolith
Compétences
Granite Shield
Innate: Malphite is shielded by a layer of rock which absorbs damage up to [+10% max]. If Malphite has not been hit for a few seconds, this effect recharges. Cooldown: 8 / 7 / 6 seconds (based on level)
Seismic Shard
Active: Deals magic damage and steals Movement Speed from the target for 3 seconds. Magic Damage: 70 / 120 / 170 / 220 / 270 (+60%) Movement Speed Stolen: 20 / 25 / 30 / 35 / 40%
Thunderclap
Passive: Malphite's armor is increased. This effect is tripled while Granite Shield is active.Active: Malphite's basic attacks create aftershocks for the next 5 seconds, dealing physical damage in a cone. His first attack after activating Thunderclap deals increased physical damage to his target. Bonus Armor: 10 / 15 / 20 / 25 / 30% Aftershock Damage: 15 / 25 / 35 / 45 / 55 (+20% Armor) (+30%) First Strike Damage: 30 / 40 / 50 / 60 / 70 (+15% Armor) (+15%)
Ground Slam
Active: Malphite slams the ground dealing magic damage to surrounding enemies, reducing their Attack Speed for 3 seconds. This ability gains damage equal to some of Malphite's armor. Magic Damage: 70 / 110 / 150 / 190 / 230 (+40% total Armor) (+60%) Attack Speed Reduction: 30 / 35 / 40 / 45 / 50%
Unstoppable Force
Active: Malphite charges to target area. Upon his arrival he deals magic damage to nearby enemies and knocks them into the air for 1.5 seconds. Magic Damage: 200 / 300 / 400 (+80%)