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League of Legends • Tournoi
Ultra Prime 1
LGD Gaming 2
28/01/2026
League of Legends • Hellenic Legends League
Howl Esports 0
Team Insidious 2
27/01/2026
League of Legends • Tournoi
BRUTE 1
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27/01/2026
League of Legends • Tournoi
KIA.eSuba Academy 1
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27/01/2026
League of Legends • Hellenic Legends League
Gamespace Mediterran... 0
Team Phantasma 2
27/01/2026
Leona

Leona

The Radiant Dawn

Tank Support

Compétences

Sunlight
Passif

Sunlight

Active: Damaging spells afflict enemies with Sunlight for 1.5 seconds. When allied Champions deal damage to those targets, they consume the Sunlight to deal additional magic damage. Magic Damage: 32 - 151 (based on level)

Dégâts magiques: 32
Shield of Daybreak
A

Shield of Daybreak

Coût: 35 / 40 / 45 / 50 / 55
Cooldown: 5s

Active: Next basic attack deals bonus magic damage and stuns for 1 second. Magic Damage: 10 / 35 / 60 / 85 / 110 (+30%)

Dégâts magiques: 10 / 35 / 60 / 85 / 110
Ratio magique: +30%
Eclipse
Z

Eclipse

Coût: 60
Cooldown: 14 / 13 / 12 / 11 / 10s
Zone d'effet: 275

Active: Grants bonus Armor, Magic Resist, and flat damage reduction for 3 seconds. When the effect ends, nearby enemies struck take magic damage and Leona retains her bonus Armor and Magic Resist for 3 seconds. Armor & Magic Resist Bonus: 20 / 27.5 / 35 / 42.5 / 50 (+20% bonus Armor) (+20% bonus Magic Resist) Flat Damage Reduction: 8 / 12 / 16 / 20 / 24 Magic Damage: 55 / 85 / 115 / 145 / 175 (+40%)

Dégâts magiques: 55 / 85 / 115 / 145 / 175
Ratio magique: +40%
Zenith Blade
E

Zenith Blade

Coût: 60
Cooldown: 12 / 10.5 / 9 / 7.5 / 6s
Zone d'effet: 875

Active: Strikes all enemies in a line dealing magic damage. The last enemy Champion stuck will be rooted for 0.5 seconds and Leona will dash to them. Magic Damage: 50 / 90 / 130 / 170 / 210 (+40%)

Dégâts magiques: 50 / 90 / 130 / 170 / 210
Ratio magique: +40%
Solar Flare
R

Solar Flare

Coût: 100
Cooldown: 90 / 75 / 60s
Zone d'effet: 1200

Active: Calls down a radiant beam of solar energy dealing magic damage and slowing enemies by 80% for 1.75 seconds. Enemies in the center of the flare are stunned instead of slowed. Magic Damage: 150 / 225 / 300 (+80%)

Dégâts magiques: 150 / 225 / 300
Ratio magique: +80%