Galio
The Colossus
Compétences
Colossal Smash
Innate: Every few seconds, Galio's next basic attack gains 40% bonus attack speed and deals magic damage to nearby enemies. Hitting enemy champions or epic mosters with abilities reduce Colossal's Smash cooldown by 3 seconds. Damage: 15 - 200 (based on level) (+100% total) (+40%) (+60% bonus Magic Resist)
Winds of War
Active: Galio fires two windblasts that deal magic damage. When the windblasts meet, they combine into a giant tornado that deals magic damage (max 150 vs. monsters) over 2 seconds. Windblast Damage: 70 / 105 / 140 / 175 / 210 (+70%) Tornado Damage (Total): [8% (+4% per 100) target's max]Tornado Damage (Half Second): [2% (+1% per 100) target's max]
Shield of Durand
Passive: After not taking damage for a few seconds Galio gains a shield that absorbs magic damage.First Cast: Galio starts to charge, gaining Damage Reduction from Magic Damage and half of that amount as Damage Reduction from Physical. While charging, Galio slows himself by 15%. Second Cast: Galio taunts nearby enemies for 0.5 - 1.5 seconds, deals magic damage, and refreshes the Damage Reduction for 2 seconds. Taunt duration, damage, and radius increase with charge time. Shield Recharge: 12 / 10 / 8 seconds (based on level) Shield: [+7.5 / 9 / 10.5 / 12 / 13.5% Galio's max] Damage Reduction: 25 / 30 / 35 / 40 / 45% (+8% per 100 bonus) (+4% per 100) [+1% per 100 bonus] Min Damage: 20 / 30 / 40 / 50 / 60 (+30%) Max Damage: 60 / 90 / 120 / 150 / 180 (+90%)
Justice Punch
Active: Galio lunges forward with a mighty blow, dealing magic damage to enemies and knocking them into the air for 0.75 seconds. Galio will stop upon hitting a champion or terrain. Deals 80% damage to non-champions. Damage: 90 / 130 / 170 / 210 / 250 (+90%)
Hero's Entrance
Active: Galio designates an allied champion's current position as his landing spot, granting allied champions on it Shield of Durand's passive shield for 5 seconds. When Galio lands, enemies in the area take magic damage and are knocked into the air for 0.75 seconds. Damage: 150 / 250 / 350 (+70%)