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League of Legends • Tournoi
Ultra Prime 1
LGD Gaming 2
28/01/2026
League of Legends • Hellenic Legends League
Howl Esports 0
Team Insidious 2
27/01/2026
League of Legends • Tournoi
BRUTE 1
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27/01/2026
League of Legends • Tournoi
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27/01/2026
League of Legends • Hellenic Legends League
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27/01/2026
Ezreal

Ezreal

The Prodigal Explorer

Marksman Mage

Compétences

Rising Spell Force
Passif

Rising Spell Force

Innate: Hitting a target with any of Ezreal's abilities increases his Attack Speed by 10% for 6 seconds (stacks up to 5 times).

Mystic Shot
A

Mystic Shot

Coût: 28 / 31 / 34 / 37 / 40
Cooldown: 6.5 / 6 / 5.5 / 5 / 4.5s
Zone d'effet: 1150

Active: Ezreal fires a bolt of energy, dealing physical damage (applies on-hit effects). Ezreal's cooldowns are reduced by 1.5 seconds if Mystic Shot hits a target. Physical Damage: 20 / 45 / 70 / 95 / 120 (+130% total) (+15%)

Dégâts physiques: 20 / 45 / 70 / 95 / 120
Ratio physique: +130% total
Essence Flux
Z

Essence Flux

Coût: 50
Cooldown: 8s
Zone d'effet: 1150

Active: Ezreal fires an orb that sticks to the first champion or objective hit for 4 seconds. Hitting the orb with an ability or attack detonates it dealing magic damage. Detonating with an ability refunds the cost of that ability plus 60 Mana. Magic Damage: 80 / 135 / 190 / 245 / 300 (+100% total) (+70 / 75 / 80 / 85 / 90%)

Dégâts magiques: 80 / 135 / 190 / 245 / 300
Ratio magique: +100% total
Arcane Shift
E

Arcane Shift

Coût: 70
Cooldown: 26 / 23 / 20 / 17 / 14s
Zone d'effet: 475 | 750

Active: Ezreal teleports to a nearby location and fires a bolt at the nearest enemy, dealing magic damage. Arcane Shift will prioritize targets stuck with  Essence Flux. Magic Damage: 80 / 130 / 180 / 230 / 280 (+50% total) (+75%)

Dégâts magiques: 80 / 130 / 180 / 230 / 280
Ratio magique: +50% total
Trueshot Barrage
R

Trueshot Barrage

Coût: 100
Cooldown: 120 / 105 / 90s
Zone d'effet: Global

Active: Ezreal winds up for 1 second to fire a long-range missile that deals magic damage to each enemy it passes through. Deals 50% damage to minions and non-epic monsters. Magic Damage: 350 / 550 / 750 (+120% bonus) (+90%)

Dégâts magiques: 350 / 550 / 750
Ratio magique: +120% bonus