Dr. Mundo
The Madman of Zaun
Compétences
Goes Where He Pleases
Innate: Dr. Mundo resists the next immobilizing effect that hits him, instead losing [+4% Dr. Mundo's current] and dropping a chemical canister nearby. Dr. Mundo can pick it up by walking over it, restoring [+4% Dr. Mundo's max] and reducing this passive's cooldown by 15 seconds. Enemies moving over the canister destroy it. Dr. Mundo also regenerates a percentage of his maximum health per second. Health Regeneration: [+0.08 - 0.46% max]
Infected Bonesaw
Active: Dr. Mundo throws an infected bonesaw, dealing magic damage to the first enemy hit based on their current health and slowing them by 40% for 2 seconds. If the cleaver hits an enemy, he refunds half of his health cost, refunding fully when hitting monsters or champions. Magic Damage: [+20 / 22.5 / 25 / 27.5 / 30% target's current] Min Damage: 80 / 130 / 180 / 230 / 280 Max damage vs. Monsters: 350 / 425 / 500 / 575 / 650
Heart Zapper
Active: Dr. Mundo electrocutes himself for 3 seconds, dealing persistent magic damage to nearby enemies and storing a portion of damage he takes as grey health in the first 0.75 seconds, reduced to 25% afterwards. Dr. Mundo can recast Heart Zapper to end its effects early, dealing a burst of magic damage to nearby enemies and heals his grey health if an enemy is hit (heal reduced if no enemy champions were hit, or only minions or small monsters are hit). Total Magic Damage: 80 / 140 / 200 / 260 / 320 Damage Stored: 80 - 95% (based on level) Magic Damage: 20 / 35 / 50 / 65 / 80 [+7% bonus]
Blunt Force Trauma
Passive: Dr. Mundo gains bonus attack damage.Active: Dr. Mundo's next basic attack slams his “medical” bag into an enemy, dealing physical damage which is increased by 0 - 40% (based on missing health). If the enemy dies they are swatted away, dealing this ability's minimum damage to enemies they pass through. Blunt Force Trauma deals 140% damage against minions and 200% against monsters. Bonus AD: [+2 / 2.2 / 2.4 / 2.6 / 2.8% max] Min Bonus Physical Damage: 5 / 15 / 25 / 35 / 45 [+7% bonus] Max Bonus Physical Damage: 7 / 21 / 35 / 49 / 63 [+9.8% bonus]
Maximum Dosage
Active: Dr. Mundo pumps himself with chemicals, gaining bonus health. He then heals a portion of his maximum health over 10 seconds gaining bonus movement speed while healing. At rank 3, the increased base health and health regeneration are increased by 5% per nearby enemy champion. Bonus Health: [+15 / 20 / 25% missing] Total Heal: [+20 / 40 / 60% max] Movement Speed: 15 / 25 / 35%