Diana
Scorn of the Moon
Compétences
Moonsilver Blade
Innate: Diana has increased attack speed. After casting an ability, this bonus is tripled for 3 seconds. Every third consecutive basic attack cleaves nearby enemies, dealing magic damage (deals 225% damage against non-epic monsters). Bonus Attack Speed: 20 - 40% Magic Damage: 20 − 250 (based on level) (+50%)
Crescent Strike
Active: Unleashed a bolt of lunar energy in an arc dealing magic damage. Afflicts enemies struck with Moonlight, revealing them if they are not stealthed for 3 seconds. Magic Damage: 70 / 105 / 140 / 175 / 210 (+70%)
Pale Cascade
Active: Creates three orbiting spheres that explode on contact with enemies dealing magic damage. Lasts 5 seconds. Grants a temporary shield that absorbs damage. If the third sphere detonates, the shield is reapplied. Shield Strength: 45 / 60 / 75 / 90 / 105 (+30%) [+9% bonus] Magic Damage per Orb: 20 / 32 / 44 / 56 / 68 (+18%)
Lunar Rush
Active: Becomes the living embodiment of the vengeful moon, dashing to an enemy and dealing magic damage. Lunar Rush has no cooldown when used to dash to an enemy afflicted with Moonlight. All other enemies will have the Moonlight debuff removed regardless of whether they were the target of Lunar Rush. Magic Damage: 50 / 70 / 90 / 110 / 130 (+60%)
Moonfall
Active: Reveals and draws in all nearby enemies and then slows them for 2 seconds. If Diana pulls in one and more enemy champions, the moonlight crashes down onto her for 1 second, dealing magic damage to nearby enemies, increased for each champion drawn in beyond the first. Magic Damage: 200 / 300 / 400 (+60%) Increased Magic Damage per Champion: 35 / 60 / 85 (+15%) Slow: 40 / 50 / 60%